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1st stage - Engage the initial forces
Mission starts in the point marked with green circle on map. On this stage of game you have to split
your units into three groups to complete the mission successfully. First of all, set the aggressive
mode when chances to hit are 33% for all your characters. Send the soldier who has a skill in
grenades and thrown weapons to the north, to fence. Set the Sneak mode on and order your character
to crouch. Move along the fence up to small green puddle of radioactive wastes. Put the soldier
wielding the Hunting Rifle to the central fire line. As soon as he engages the enemies covered behind the
barricades, send the unit with grenades to outflank them from the left. To the right of your main sniper
there is a pair of nasty raiders. You need to deal with them using your third group of characters
equipped with MP5. Your grenade thrower sent to the left flank is lethal for your opponents.
The frags wounded by your sniper will be eliminated with single grenade thrown by their feet.
Now put your sniper to the position previously occupied by these opponents. From there you can easily
outflank the enemy from the right side.
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Next step is to kill two enemies entrenched themselves behind the shields by the
entrance to enemy base. It is easy to eliminate them. Use your sniper to wound each of them.
Don't leave your character on the line of fire, order him to step back after each shot, or
hide behind the sacks. Few wounds taken - and AI will decide to retreat. Use this decision to
put your third group to the right flank.
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2nd stage - Lightly patrolled area
The entrance to the enemy base is patrolled by opponent. You have a chance to use your sapper there.
Spend some time watching the way enemy sentry moving. Find the good opportunity to sneak to the
entrance and set the mine there. Then hide behind the corner and wait for firework.
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3rd stage - Scavenge for supplies
Now make your way to small half-ruined building by the western map edge. The building is
overcrowded by mutant cockroaches. All the battle tactics is to prevent them from touching you.
Use two units to kill cockroaches from two sides. I recommend you to use throwing stars -
they bring enough damage to kill the cockroach with single hit. Note the closets in this room.
Starting from there, you will sometimes find the closets containing many useful thingies.
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4th stage - Infiltrate training grounds
The exit from cockroach house is under the crossfire of two snipers. They are very dangerous -
their fire is precise, and you have no covers nearby. It is better to select two units equipped
with long range weapons and rifles (do not forget to distribute the trophies among your
characters in due time!) and run across the dangerous zone. Make sure they have all available
Steam Pucks and other medicine, as well as Reaper at hand. They will have no support from their
colleagues for a long term.
The run brings you to training grounds. Now it is time for hand to hand combat and shotguns!
First three enemies nearby are easy targets for your Reaper and shotgun. Then peep out from
behind the corner to destroy two more enemies on second site. Don't hurry to run to the closet
you see on neighboring site! In guard house on the south hiding the badguy. It is easy to eliminate
him. Emerge from behind the corner and wound him to make him retreat further into the building.
Then kill the bastard from long distance or with burst fire. Make sure you checked the pockets of
all bodies. One of them will give you the key. You'll need all the keys to open the locked doors.
If you haven't found the key, you can try to lockpick it.
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5th stage - Avoid entrenched snipers
Now you need to deal with snipers. Having left the training grounds, bypass the eastern building in
running or crouch mode. Don't try to engage the enemy through the windows - you have to destroy
two snipers now, because they prevent you from sending the reinforcements in. Your task is to
get to the door to gain the rear of the enemy. There you will need the lockpicks. The snipers
are to be eliminated by simple peeping out from behind the corner and single shots.
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6th stage - Engage personal bodyguard
It is time to use the single soldier only. Use the character wielding the Hunting Rifle
in crouch mode. Move along the fence from dead snipers to open building entrance marked
with 5 on your map. Don't show yourself beyond the fence edge, or you'll be caught in the
crossfire by bunker snipers. Destroy the entrance guards and return to locked door in the
western part of the building. Here you can kill the covered opponent through the window.
Use the key or lockpicks to get inside. Beware! There one more hidden enemy in the eastern
part of building. Deal with him, and the building is secured. Check all the caches and
prepare your units equipped with SMG and shotguns.
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7th stage - Beware of the raiders setup in defensive positions
Use the key to get inside the building number 6. You'll need three soldiers there, two of
them with SMG and shotguns. First, kill the opponent right by the entrance. Then split your team.
Send a Hunting Rifle wielding soldier to the left. He will destroy the guards in the central
part of the building. Two others will clear up the approaches to the staircase leading to second floor.
Now move your character equipped with long range weapon to second floor and kill the entrenched
enemies in the room by the eastern wall. Take the key from the body in central room - you will
need it soon.
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8th stage - Heavy bunker - find another way around
You have successfully passed one of map zones marked with grey circle. There are some badguys
entrenched in well-defended bunker. It is hard to deal with them. There is only one way - outflank the
bunker. You can do it by approaching them through south exit from the building No.6. You'll
need the lockpicks to open the door to the bunker. Each sniper body will give you the Hunting
Rifle and 200 ammo to each of them.
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7th stage - take two
Now go to the northern exit from the building No.6. You'll meet the enemy by this exit. You
can easily defeat them with Hunting Rifle. You'll find the job for your sapper there as well.
The area is heavily mined. Use the break to turn the 6th building from the eastern side. Use
the key to open the room and grab everything you find.
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9th stage - A valve here operates the side gates
Split your soldiers into two groups. Send the first group to the point marked with 7 on map,
and the second one - to point marked with 8. Move second group carefully along the southern
wall of the building. Don't step on the road - it is mined in some places.
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In the meanwhile your first group will have to kill two opponents in the 7th point. When the 7th zone
is secured, wait for your second group to destroy two raiders by the gates in point number 8.
Order your sapper to disarm all the mines. Now open the gate in point number 7 with the local valve.
Before opening the gate, place nearby your soldier with some drugs in his pockets. If you
calculated the turn passing sequence, the unit by the gate will have the next turn. The bunker
snipes will fire at him right away - don't engage them. Try to pass the gate and cover behind the
pillar in the courtyard, by the eastern wall. Theoretically, you can do it without
loosing too much health. It is better to prepare SMG and sneak into small house where the valve controlling
the gates from the south side is located. A pair of raiders guard the valve, and you can simply
eliminate them with burst fire.
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10th stage - Heavily defended snipers
Use your second group to secure the bunker. Lockpick the door and kill all the snipers
one by one, carefully opening the door, making a shot and closing the door by next character,
turn by turn.
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11th stage - Avoid patrols and sleeping guards
From here, you can use three units only - you don't really need the others now. All of them should
have enough drugs, ammo, melee weapons, shotguns and Hunting Rifles, and lockpicks. To the west
of the bunker, you'll find the first staircase leading to balcony surrounding the building
perimeter. Send one of your soldiers there. Act simultaneously or in turns. The task of character on the
top is to kill the balcony guards. It is not really necessary to kill them. The tactics are quite
simple - sneak to the enemy until chances to hit are 33% and don't care about your health too much.
More important task is for two soldiers left below. Sneak to 9th building and kill the enemy in the
passage. Then disarm the alarm system. You'll find three sleeping raiders in the next room. With
little hurry, you can kill them with knife or some other melee weapons, without even waking them.
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12th stage - Tight rooms, heavily guarded и Psycho's Den
In the courtyard you'll find yourself standing in front of 10th building with two doors in it.
First of all, you can take fun - go west and meet NPC named Cletus. He's just a shepherd and
don't carry anything. But if you'll kill him, the cows will go mad and try to attack you.
It is better to enter the building No.10 through western door. You need to kill two opponents
by the enter. Another enemy is hidden behind the corner. Open the door to next room very
carefully - there is some spesial enemy. He's wearing the red armor and has some strange pink
appearance at whole. His name is Psycho, and he's Psycho indeed. It is long process to kill him,
and you'll better try to avoid his fire. Having killed him, you'll get FN-FAL with 200
ammo. That's all - now you've got a frag dealing machine!
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13th stage - Eliminate the Raider's Leader
The rest is quite simple. Go to the courtyard and kill three guards in opposite building with
three bursts. One is covered on the first floor, two others - on the second. Open the door and carefully,
emerging from behind the corner, kill five more guards. Don't try to save ammo now - you have it more
than enough to deal with all remaining enemies! The final target is main villain, Gargantua.
As soon as his dead body fall on the ground, you'll see the successful mission completion notification.
Congratulations - you won the mission!
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